Impulse Events do not output MIDI. When an Impulse Event fires, it applies a force to all other Parts in the Composition. The applied force is in the direction from the generating Part to the receiving Part, and does not decay with distance.
TIP: Impulse Events are very handy to keep Parts with high [resistance](Physics#Parameter Resistance) moving.
Determines the amount of force applied to other Parts in the Composition. This parameter doesn't produce a strictly linear effect.
Note: the force parameter is completely unaffected by the Part's position.